Veteran Improvements (Monster of the Week)
A downloadable add-on
Once a hunter has taken all of their improvements that aren’t “Create a second hunter,” “Change this hunter to a new type,” “retire this hunter,” or anything similar, they may start taking Veteran Improvements. This reflects that they are a cut above even the most capable monster hunters, but they haven’t quite finished telling their story yet. This should be a pretty rare path considering most hunters can change playbooks pretty easily... but Buffy is always going to be the Chosen amirite?
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | Ian Mauldin |
Tags | Dungeons & Dragons, Horror, monster-of-the-week, motw, Supplement, Tabletop, Tabletop role-playing game |
Average session | About a half-hour |
Download
Download
Veteran Improvements.pdf 109 kB
Comments
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"Take a second Weird move" is the simple, powerful option I never knew I needed desperately.
This is clearly the most fun option. I'm glad you enjoy!
Interestingly, the supplement I'm working on also discusses Changing and/or taking a Second Weird Move.
It's always fun to get weirder!